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Merge branch 'master' into jc/bisect
This is to merge in the fix for path-limited bisection from the 'master' branch.
This commit is contained in:
@@ -70,7 +70,7 @@ default. You could use `--no-utf8` to override this.
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the patch.
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-C<n>, -p<n>::
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These flag are passed to the `git-apply` program that applies
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These flags are passed to the `git-apply` program that applies
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the patch.
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--interactive::
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@@ -12,8 +12,8 @@ SYNOPSIS
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DESCRIPTION
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-----------
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The command takes various subcommands, and different options
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depending on the subcommand:
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The command takes various subcommands, and different options depending
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on the subcommand:
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git bisect start [<paths>...]
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git bisect bad <rev>
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@@ -22,30 +22,34 @@ depending on the subcommand:
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git bisect visualize
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git bisect replay <logfile>
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git bisect log
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git bisect run <cmd>...
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This command uses 'git-rev-list --bisect' option to help drive
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the binary search process to find which change introduced a bug,
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given an old "good" commit object name and a later "bad" commit
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object name.
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This command uses 'git-rev-list --bisect' option to help drive the
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binary search process to find which change introduced a bug, given an
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old "good" commit object name and a later "bad" commit object name.
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Basic bisect commands: start, bad, good
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The way you use it is:
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------------------------------------------------
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$ git bisect start
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$ git bisect bad # Current version is bad
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$ git bisect good v2.6.13-rc2 # v2.6.13-rc2 was the last version
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# tested that was good
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$ git bisect bad # Current version is bad
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$ git bisect good v2.6.13-rc2 # v2.6.13-rc2 was the last version
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# tested that was good
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------------------------------------------------
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When you give at least one bad and one good versions, it will
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bisect the revision tree and say something like:
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When you give at least one bad and one good versions, it will bisect
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the revision tree and say something like:
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------------------------------------------------
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Bisecting: 675 revisions left to test after this
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------------------------------------------------
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and check out the state in the middle. Now, compile that kernel, and boot
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it. Now, let's say that this booted kernel works fine, then just do
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and check out the state in the middle. Now, compile that kernel, and
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boot it. Now, let's say that this booted kernel works fine, then just
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do
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------------------------------------------------
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$ git bisect good # this one is good
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@@ -57,12 +61,15 @@ which will now say
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Bisecting: 337 revisions left to test after this
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------------------------------------------------
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and you continue along, compiling that one, testing it, and depending on
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whether it is good or bad, you say "git bisect good" or "git bisect bad",
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and ask for the next bisection.
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and you continue along, compiling that one, testing it, and depending
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on whether it is good or bad, you say "git bisect good" or "git bisect
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bad", and ask for the next bisection.
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Until you have no more left, and you'll have been left with the first bad
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kernel rev in "refs/bisect/bad".
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Until you have no more left, and you'll have been left with the first
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bad kernel rev in "refs/bisect/bad".
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Bisect reset
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~~~~~~~~~~~~
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Oh, and then after you want to reset to the original head, do a
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@@ -70,10 +77,13 @@ Oh, and then after you want to reset to the original head, do a
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$ git bisect reset
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------------------------------------------------
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to get back to the master branch, instead of being in one of the bisection
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branches ("git bisect start" will do that for you too, actually: it will
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reset the bisection state, and before it does that it checks that you're
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not using some old bisection branch).
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to get back to the master branch, instead of being in one of the
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bisection branches ("git bisect start" will do that for you too,
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actually: it will reset the bisection state, and before it does that
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it checks that you're not using some old bisection branch).
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Bisect visualize
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~~~~~~~~~~~~~~~~
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During the bisection process, you can say
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@@ -83,9 +93,17 @@ $ git bisect visualize
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to see the currently remaining suspects in `gitk`.
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The good/bad input is logged, and `git bisect
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log` shows what you have done so far. You can truncate its
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output somewhere and save it in a file, and run
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Bisect log and bisect replay
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The good/bad input is logged, and
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------------
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$ git bisect log
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------------
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shows what you have done so far. You can truncate its output somewhere
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and save it in a file, and run
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------------
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$ git bisect replay that-file
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@@ -94,12 +112,16 @@ $ git bisect replay that-file
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if you find later you made a mistake telling good/bad about a
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revision.
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If in a middle of bisect session, you know what the bisect
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suggested to try next is not a good one to test (e.g. the change
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the commit introduces is known not to work in your environment
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and you know it does not have anything to do with the bug you
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are chasing), you may want to find a near-by commit and try that
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instead. It goes something like this:
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Avoiding to test a commit
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~~~~~~~~~~~~~~~~~~~~~~~~~
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If in a middle of bisect session, you know what the bisect suggested
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to try next is not a good one to test (e.g. the change the commit
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introduces is known not to work in your environment and you know it
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does not have anything to do with the bug you are chasing), you may
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want to find a near-by commit and try that instead.
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It goes something like this:
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------------
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$ git bisect good/bad # previous round was good/bad.
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@@ -109,18 +131,52 @@ $ git reset --hard HEAD~3 # try 3 revs before what
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# was suggested
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------------
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Then compile and test the one you chose to try. After that,
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tell bisect what the result was as usual.
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Then compile and test the one you chose to try. After that, tell
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bisect what the result was as usual.
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You can further cut down the number of trials if you know what
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part of the tree is involved in the problem you are tracking
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down, by giving paths parameters when you say `bisect start`,
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like this:
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Cutting down bisection by giving path parameter to bisect start
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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You can further cut down the number of trials if you know what part of
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the tree is involved in the problem you are tracking down, by giving
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paths parameters when you say `bisect start`, like this:
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------------
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$ git bisect start arch/i386 include/asm-i386
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------------
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Bisect run
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~~~~~~~~~~
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If you have a script that can tell if the current source code is good
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or bad, you can automatically bisect using:
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------------
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$ git bisect run my_script
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------------
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Note that the "run" script (`my_script` in the above example) should
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exit with code 0 in case the current source code is good and with a
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code between 1 and 127 (included) in case the current source code is
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bad.
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Any other exit code will abort the automatic bisect process. (A
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program that does "exit(-1)" leaves $? = 255, see exit(3) manual page,
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the value is chopped with "& 0377".)
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You may often find that during bisect you want to have near-constant
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tweaks (e.g., s/#define DEBUG 0/#define DEBUG 1/ in a header file, or
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"revision that does not have this commit needs this patch applied to
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work around other problem this bisection is not interested in")
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applied to the revision being tested.
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To cope with such a situation, after the inner git-bisect finds the
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next revision to test, with the "run" script, you can apply that tweak
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before compiling, run the real test, and after the test decides if the
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revision (possibly with the needed tweaks) passed the test, rewind the
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tree to the pristine state. Finally the "run" script can exit with
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the status of the real test to let "git bisect run" command loop to
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know the outcome.
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Author
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------
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@@ -21,11 +21,11 @@ GIT pack format
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which looks like this:
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(undeltified representation)
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n-byte type and length (4-bit type, (n-1)*7+4-bit length)
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n-byte type and length (3-bit type, (n-1)*7+4-bit length)
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compressed data
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(deltified representation)
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n-byte type and length (4-bit type, (n-1)*7+4-bit length)
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n-byte type and length (3-bit type, (n-1)*7+4-bit length)
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20-byte base object name
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compressed delta data
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@@ -102,11 +102,13 @@ trailer | | packfile checksum |
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Pack file entry: <+
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packed object header:
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1-byte type (upper 4-bit)
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1-byte size extension bit (MSB)
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type (next 3 bit)
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size0 (lower 4-bit)
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n-byte sizeN (as long as MSB is set, each 7-bit)
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size0..sizeN form 4+7+7+..+7 bit integer, size0
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is the most significant part.
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is the least significant part, and sizeN is the
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most significant part.
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packed object data:
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If it is not DELTA, then deflated bytes (the size above
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is the size before compression).
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