Added Gdscript
Fixes: #603 Co-Authored-By: OpenLightGames <jshlw@users.noreply.github.com>
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4
g/gdscript.gd
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4
g/gdscript.gd
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@@ -0,0 +1,4 @@
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extends Label
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func _ready():
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self.text = "Hello World"
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