poll: Use GetTickCount64 to avoid wraparound issues

From Visual Studio 2015 Code Analysis: Warning C28159 Consider using
'GetTickCount64' instead of 'GetTickCount'.

Reason: GetTickCount overflows roughly every 49 days. Code that does not
take that into account can loop indefinitely. GetTickCount64 operates on
64 bit values and does not have that problem.

Signed-off-by: Steve Hoelzer <shoelzer@gmail.com>
This commit is contained in:
Steve Hoelzer
2016-12-19 11:10:09 -06:00
committed by Johannes Schindelin
parent 0d438c7f4e
commit ba22facfb8

View File

@@ -449,7 +449,8 @@ poll (struct pollfd *pfd, nfds_t nfd, int timeout)
static HANDLE hEvent;
WSANETWORKEVENTS ev;
HANDLE h, handle_array[FD_SETSIZE + 2];
DWORD ret, wait_timeout, nhandles, start = 0, elapsed, orig_timeout = 0;
DWORD ret, wait_timeout, nhandles, elapsed, orig_timeout = 0;
ULONGLONG start = 0;
fd_set rfds, wfds, xfds;
BOOL poll_again;
MSG msg;
@@ -465,7 +466,7 @@ poll (struct pollfd *pfd, nfds_t nfd, int timeout)
if (timeout != INFTIM)
{
orig_timeout = timeout;
start = GetTickCount();
start = GetTickCount64();
}
if (!hEvent)
@@ -614,7 +615,7 @@ restart:
if (!rc && orig_timeout && timeout != INFTIM)
{
elapsed = GetTickCount() - start;
elapsed = (DWORD)(GetTickCount64() - start);
timeout = elapsed >= orig_timeout ? 0 : orig_timeout - elapsed;
}