When building the `doc` with `asciidoctor`, `asciidoctor` complains about
a nested code block in a callout list. This is a really dirty solution to
restore the callout list to function properly. There is a minimal visual
sideeffect; the *immitated* codeblock has no overall greyish background.
Instead the individual lines have it.
Note: When building this patch with `asciidoc` the background is totally
gone but the font is still monospaced.
Signed-off-by: nalla <nalla@hamal.uberspace.de>
The `user-manual.txt` ist designed as a `book` but the `Makefile` wants to
build it as an `article`. This seems to be a problem when building the
documentation with `asciidoctor`. Furthermore the parts *Git Glossary*
and *Apendix B* had no subsections which is not allowed when building with
`asciidoctor`. So lets add a *dummy* section.
Signed-off-by: nalla <nalla@hamal.uberspace.de>
Windows paths are typically limited to MAX_PATH = 260 characters, even
though the underlying NTFS file system supports paths up to 32,767 chars.
This limitation is also evident in Windows Explorer, cmd.exe and many
other applications (including IDEs).
Particularly annoying is that most Windows APIs return bogus error codes
if a relative path only barely exceeds MAX_PATH in conjunction with the
current directory, e.g. ERROR_PATH_NOT_FOUND / ENOENT instead of the
infinitely more helpful ERROR_FILENAME_EXCED_RANGE / ENAMETOOLONG.
Many Windows wide char APIs support longer than MAX_PATH paths through the
file namespace prefix ('\\?\' or '\\?\UNC\') followed by an absolute path.
Notable exceptions include functions dealing with executables and the
current directory (CreateProcess, LoadLibrary, Get/SetCurrentDirectory) as
well as the entire shell API (ShellExecute, SHGetSpecialFolderPath...).
Introduce a handle_long_path function to check the length of a specified
path properly (and fail with ENAMETOOLONG), and to optionally expand long
paths using the '\\?\' file namespace prefix. Short paths will not be
modified, so we don't need to worry about device names (NUL, CON, AUX).
Contrary to MSDN docs, the GetFullPathNameW function doesn't seem to be
limited to MAX_PATH (at least not on Win7), so we can use it to do the
heavy lifting of the conversion (translate '/' to '\', eliminate '.' and
'..', and make an absolute path).
Add long path error checking to xutftowcs_path for APIs with hard MAX_PATH
limit.
Add a new MAX_LONG_PATH constant and xutftowcs_long_path function for APIs
that support long paths.
While improved error checking is always active, long paths support must be
explicitly enabled via 'core.longpaths' option. This is to prevent end
users to shoot themselves in the foot by checking out files that Windows
Explorer, cmd/bash or their favorite IDE cannot handle.
Test suite:
Test the case is when the full pathname length of a dir is close
to 260 (MAX_PATH).
Bug report and an original reproducer by Andrey Rogozhnikov:
https://github.com/msysgit/git/pull/122#issuecomment-43604199
Note that the test cannot rely on the presence of short names, as they
are not enabled by default except on the system drive.
[jes: adjusted test number to avoid conflicts, reinstated && chain,
adjusted test to work without short names]
Thanks-to: Martin W. Kirst <maki@bitkings.de>
Thanks-to: Doug Kelly <dougk.ff7@gmail.com>
Signed-off-by: Karsten Blees <blees@dcon.de>
Original-test-by: Andrey Rogozhnikov <rogozhnikov.andrey@gmail.com>
Signed-off-by: Stepan Kasal <kasal@ucw.cz>
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
Windows paths are typically limited to MAX_PATH = 260 characters, even
though the underlying NTFS file system supports paths up to 32,767 chars.
This limitation is also evident in Windows Explorer, cmd.exe and many
other applications (including IDEs).
Particularly annoying is that most Windows APIs return bogus error codes
if a relative path only barely exceeds MAX_PATH in conjunction with the
current directory, e.g. ERROR_PATH_NOT_FOUND / ENOENT instead of the
infinitely more helpful ERROR_FILENAME_EXCED_RANGE / ENAMETOOLONG.
Many Windows wide char APIs support longer than MAX_PATH paths through the
file namespace prefix ('\\?\' or '\\?\UNC\') followed by an absolute path.
Notable exceptions include functions dealing with executables and the
current directory (CreateProcess, LoadLibrary, Get/SetCurrentDirectory) as
well as the entire shell API (ShellExecute, SHGetSpecialFolderPath...).
Introduce a handle_long_path function to check the length of a specified
path properly (and fail with ENAMETOOLONG), and to optionally expand long
paths using the '\\?\' file namespace prefix. Short paths will not be
modified, so we don't need to worry about device names (NUL, CON, AUX).
Contrary to MSDN docs, the GetFullPathNameW function doesn't seem to be
limited to MAX_PATH (at least not on Win7), so we can use it to do the
heavy lifting of the conversion (translate '/' to '\', eliminate '.' and
'..', and make an absolute path).
Add long path error checking to xutftowcs_path for APIs with hard MAX_PATH
limit.
Add a new MAX_LONG_PATH constant and xutftowcs_long_path function for APIs
that support long paths.
While improved error checking is always active, long paths support must be
explicitly enabled via 'core.longpaths' option. This is to prevent end
users to shoot themselves in the foot by checking out files that Windows
Explorer, cmd/bash or their favorite IDE cannot handle.
Test suite:
Test the case is when the full pathname length of a dir is close
to 260 (MAX_PATH).
Bug report and an original reproducer by Andrey Rogozhnikov:
https://github.com/msysgit/git/pull/122#issuecomment-43604199
[jes: adjusted test number to avoid conflicts]
Thanks-to: Martin W. Kirst <maki@bitkings.de>
Thanks-to: Doug Kelly <dougk.ff7@gmail.com>
Signed-off-by: Karsten Blees <blees@dcon.de>
Original-test-by: Andrey Rogozhnikov <rogozhnikov.andrey@gmail.com>
Signed-off-by: Stepan Kasal <kasal@ucw.cz>
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
[jes: adusted test number to avoid conflicts, fixed non-portable use of
the 'export' statement]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
If multiple threads access a directory that is not yet in the cache, the
directory will be loaded by each thread. Only one of the results is added
to the cache, all others are leaked. This wastes performance and memory.
On cache miss, add a future object to the cache to indicate that the
directory is currently being loaded. Subsequent threads register themselves
with the future object and wait. When the first thread has loaded the
directory, it replaces the future object with the result and notifies
waiting threads.
Signed-off-by: Karsten Blees <blees@dcon.de>
Checking the work tree status is quite slow on Windows, due to slow lstat
emulation (git calls lstat once for each file in the index). Windows
operating system APIs seem to be much better at scanning the status
of entire directories than checking single files.
Add an lstat implementation that uses a cache for lstat data. Cache misses
read the entire parent directory and add it to the cache. Subsequent lstat
calls for the same directory are served directly from the cache.
Also implement opendir / readdir / closedir so that they create and use
directory listings in the cache.
The cache doesn't track file system changes and doesn't plug into any
modifying file APIs, so it has to be explicitly enabled for git functions
that don't modify the working copy.
Note: in an earlier version of this patch, the cache was always active and
tracked file system changes via ReadDirectoryChangesW. However, this was
much more complex and had negative impact on the performance of modifying
git commands such as 'git checkout'.
Signed-off-by: Karsten Blees <blees@dcon.de>
Add a macro to mark code sections that only read from the file system,
along with a config option and documentation.
This facilitates implementation of relatively simple file system level
caches without the need to synchronize with the file system.
Enable read-only sections for 'git status' and preload_index.
Signed-off-by: Karsten Blees <blees@dcon.de>
Emulating the POSIX lstat API on Windows via GetFileAttributes[Ex] is quite
slow. Windows operating system APIs seem to be much better at scanning the
status of entire directories than checking single files. A caching
implementation may improve performance by bulk-reading entire directories
or reusing data obtained via opendir / readdir.
Make the lstat implementation pluggable so that it can be switched at
runtime, e.g. based on a config option.
Signed-off-by: Karsten Blees <blees@dcon.de>
Emulating the POSIX dirent API on Windows via FindFirstFile/FindNextFile is
pretty staightforward, however, most of the information provided in the
WIN32_FIND_DATA structure is thrown away in the process. A more
sophisticated implementation may cache this data, e.g. for later reuse in
calls to lstat.
Make the dirent implementation pluggable so that it can be switched at
runtime, e.g. based on a config option.
Define a base DIR structure with pointers to readdir/closedir that match
the opendir implementation (i.e. similar to vtable pointers in OOP).
Define readdir/closedir so that they call the function pointers in the DIR
structure. This allows to choose the opendir implementation on a
call-by-call basis.
Move the fixed sized dirent.d_name buffer to the dirent-specific DIR
structure, as d_name may be implementation specific (e.g. a caching
implementation may just set d_name to point into the cache instead of
copying the entire file name string).
Signed-off-by: Karsten Blees <blees@dcon.de>
Add preliminary support for detection of the build plaform, and reporting
of same with the `git version --build-options' command. This can be useful
for bug reporting, to distinguish between 32 and 64-bit builds for
example.
The current implementation can only distinguish between x86 and x86_64.
This will be extended in future patches. In addition, all 32-bit variants
(i686, i586, etc.) are collapsed into `x86'. An example of the output is:
$ git version --build-options
git version 2.9.3.windows.2.826.g06c0f2f
sizeof-long: 4
machine: x86_64
The label of `machine' was chosen so the new information will approximate
the output of `uname -m'.
Signed-off-by: Adric Norris <landstander668@gmail.com>
Correct an age-old calco (is that a typo-like word for calc)
in the documentation.
* ls/packet-line-protocol-doc-fix:
pack-protocol: fix maximum pkt-line size
This series of branches introduces the git-rebase--helper, a builtin
helping to accelerate the interactive rebase dramatically.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
This operation has quadratic complexity, which is especially painful
on Windows, where shell scripts are *already* slow (mainly due to the
overhead of the POSIX emulation layer).
Let's reimplement this with linear complexity (using a hash map to
match the commits' subject lines) for the common case; Sadly, the
fixup/squash feature's design neglected performance considerations,
allowing arbitrary prefixes (read: `fixup! hell` will match the
commit subject `hello world`), which means that we are stuck with
quadratic performance in the worst case.
The reimplemented logic also happens to fix a bug where commented-out
lines (representing empty patches) were dropped by the previous code.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
The `git commit --fixup` command unwraps wrapped onelines when
constructing the commit message, without wrapping the result.
We need to make sure that `git rebase --autosquash` keeps handling such
cases correctly, in particular since we are about to move the autosquash
handling into the rebase--helper.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
In particular on Windows, where shell scripts are even more expensive
than on MacOSX or Linux, it makes sense to move a loop that forks
Git at least once for every line in the todo list into a builtin.
Note: The original code did not try to skip unnecessary picks of root
commits but punts instead (probably --root was not considered common
enough of a use case to bother optimizing). We do the same, for now.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
In particular on Windows, where shell scripts are even more expensive
than on MacOSX or Linux, it makes sense to move a loop that forks
Git at least once for every line in the todo list into a builtin.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
These tests were a bit anal about the *exact* warning/error message
printed by git rebase. But those messages are intended for the *end
user*, therefore it does not make sense to test so rigidly for the
*exact* wording.
In the following, we will reimplement the missing commits check in
the sequencer, with slightly different words.
So let's just test for the parts in the warning/error message that
we *really* care about, nothing more, nothing less.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
To avoid problems with short SHA-1s that become non-unique during the
rebase, we rewrite the todo script with short/long SHA-1s before and
after letting the user edit the script. Since SHA-1s are not intuitive
for humans, rebase -i also provides the onelines (commit message
subjects) in the script, purely for the user's convenience.
It is very possible to generate a todo script via different means than
rebase -i and then to let rebase -i run with it; In this case, these
onelines are not required.
And this is where the expand/collapse machinery has a bug: it *expects*
that oneline, and failing to find one reuses the previous SHA-1 as
"oneline".
It was most likely an oversight, and made implementation in the (quite
limiting) shell script language less convoluted. However, we are about
to reimplement performance-critical parts in C (and due to spawning a
git.exe process for every single line of the todo script, the
expansion/collapsing of the SHA-1s *is* performance-hampering on
Windows), therefore let's fix this bug to make cross-validation with the
C version of that functionality possible.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
The commands used to be indented, and it is nice to look at, but when we
transform the SHA-1s, the indentation is removed. So let's do away with it.
For the moment, at least: when we will use the upcoming rebase--helper
to transform the SHA-1s, we *will* keep the indentation and can
reintroduce it. Yet, to be able to validate the rebase--helper against
the output of the current shell script version, we need to remove the
extra indentation.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
This is crucial to improve performance on Windows, as the speed is now
mostly dominated by the SHA-1 transformation (because it spawns a new
rev-parse process for *every* line, and spawning processes is pretty
slow from Git for Windows' MSYS2 Bash).
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
This is substantially faster, improving the speedup relative to the
shell script version of the interactive rebase from 2x to 3x on Windows.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
Now that the sequencer learned to process a "normal" interactive rebase,
we use it. The original shell script is still used for "non-normal"
interactive rebases, i.e. when --root or --preserve-merges was passed.
Please note that the --root option (via the $squash_onto variable) needs
special handling only for the very first command, hence it is still okay
to use the helper upon continue/skip.
Also please note that the --no-ff setting is volatile, i.e. when the
interactive rebase is interrupted at any stage, there is no record of
it. Therefore, we have to pass it from the shell script to the
rebase--helper.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
Git's interactive rebase is still implemented as a shell script, despite
its complexity. This implies that it suffers from the portability point
of view, from lack of expressibility, and of course also from
performance. The latter issue is particularly serious on Windows, where
we pay a hefty price for relying so much on POSIX.
Unfortunately, being such a huge shell script also means that we missed
the train when it would have been relatively easy to port it to C, and
instead piled feature upon feature onto that poor script that originally
never intended to be more than a slightly pimped cherry-pick in a loop.
To open the road toward better performance (in addition to all the other
benefits of C over shell scripts), let's just start *somewhere*.
The approach taken here is to add a builtin helper that at first intends
to take care of the parts of the interactive rebase that are most
affected by the performance penalties mentioned above.
Once that is in place, we can work gradually on tackling the rest of the
technical debt.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
The shell script version of the interactive rebase has a very specific
final message. Teach the sequencer to print the same.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
For the benefit of e.g. the shell prompt, the interactive rebase not
only displays the progress for the user to see, but also writes it into
the msgnum/end files in the state directory.
Teach the sequencer this new trick.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
The interactive rebase keeps the user informed about its progress.
If the sequencer wants to do the grunt work of the interactive
rebase, it also needs to show that progress.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
This is the behavior of the shell script version of the interactive
rebase, by using the `output` function defined in `git-rebase.sh`.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>