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We recently converted both the `git rebase` and the `git rebase -i` command from Unix shell scripts to builtins. The former has a safety valve allowing to fall back to the scripted `rebase`, just in case that there is a bug in the builtin `rebase`: setting the config variable `rebase.useBuiltin` to `false` will fall back to using the scripted version. The latter did not have such a safety hatch. Let's reinstate the scripted interactive rebase backend so that `rebase.useBuiltin=false` will not use the builtin interactive rebase, just in case that an end user runs into a bug with the builtin version and needs to get out of the fix really quickly. This is necessary because Git for Windows wants to ship the builtin rebase/interactive rebase earlier than core Git: Git for Windows v2.19.0 will come with the option of a drastically faster (if a lot less battle-tested) `git rebase`/`git rebase -i`. As the file name `git-rebase--interactive` is already in use, let's rename the scripted backend to `git-legacy-rebase--interactive`. A couple of additional touch-ups are needed (such as teaching the builtin `rebase--interactive`, which assumed the role of the `rebase--helper`, to perform the two tricks to skip the unnecessary picks and to generate a new todo list) to make things work again. Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
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131 KiB