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Introduce a new callback function in `struct odb_source` to make the function pluggable. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
301 lines
10 KiB
C
301 lines
10 KiB
C
#ifndef ODB_SOURCE_H
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#define ODB_SOURCE_H
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enum odb_source_type {
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/*
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* The "unknown" type, which should never be in use. This type mostly
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* exists to catch cases where the type field remains zeroed out.
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*/
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ODB_SOURCE_UNKNOWN,
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/* The "files" backend that uses loose objects and packfiles. */
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ODB_SOURCE_FILES,
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};
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/* Flags that can be passed to `odb_read_object_info_extended()`. */
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enum object_info_flags {
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/* Invoke lookup_replace_object() on the given hash. */
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OBJECT_INFO_LOOKUP_REPLACE = (1 << 0),
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/* Do not reprepare object sources when the first lookup has failed. */
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OBJECT_INFO_QUICK = (1 << 1),
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/*
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* Do not attempt to fetch the object if missing (even if fetch_is_missing is
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* nonzero).
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*/
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OBJECT_INFO_SKIP_FETCH_OBJECT = (1 << 2),
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/* Die if object corruption (not just an object being missing) was detected. */
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OBJECT_INFO_DIE_IF_CORRUPT = (1 << 3),
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/*
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* We have already tried reading the object, but it couldn't be found
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* via any of the attached sources, and are now doing a second read.
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* This second read asks the individual sources to also evaluate
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* whether any on-disk state may have changed that may have caused the
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* object to appear.
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*
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* This flag is for internal use, only. The second read only occurs
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* when `OBJECT_INFO_QUICK` was not passed.
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*/
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OBJECT_INFO_SECOND_READ = (1 << 4),
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/*
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* This is meant for bulk prefetching of missing blobs in a partial
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* clone. Implies OBJECT_INFO_SKIP_FETCH_OBJECT and OBJECT_INFO_QUICK.
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*/
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OBJECT_INFO_FOR_PREFETCH = (OBJECT_INFO_SKIP_FETCH_OBJECT | OBJECT_INFO_QUICK),
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};
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struct object_id;
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struct object_info;
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struct odb_read_stream;
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/*
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* A callback function that can be used to iterate through objects. If given,
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* the optional `oi` parameter will be populated the same as if you would call
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* `odb_read_object_info()`.
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*
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* Returning a non-zero error code will cause iteration to abort. The error
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* code will be propagated.
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*/
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typedef int (*odb_for_each_object_cb)(const struct object_id *oid,
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struct object_info *oi,
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void *cb_data);
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/*
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* The source is the part of the object database that stores the actual
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* objects. It thus encapsulates the logic to read and write the specific
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* on-disk format. An object database can have multiple sources:
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*
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* - The primary source, which is typically located in "$GIT_DIR/objects".
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* This is where new objects are usually written to.
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*
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* - Alternate sources, which are configured via "objects/info/alternates" or
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* via the GIT_ALTERNATE_OBJECT_DIRECTORIES environment variable. These
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* alternate sources are only used to read objects.
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*/
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struct odb_source {
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struct odb_source *next;
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/* Object database that owns this object source. */
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struct object_database *odb;
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/* The type used by this source. */
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enum odb_source_type type;
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/*
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* Figure out whether this is the local source of the owning
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* repository, which would typically be its ".git/objects" directory.
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* This local object directory is usually where objects would be
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* written to.
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*/
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bool local;
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/*
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* This object store is ephemeral, so there is no need to fsync.
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*/
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int will_destroy;
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/*
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* Path to the source. If this is a relative path, it is relative to
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* the current working directory.
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*/
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char *path;
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/*
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* This callback is expected to free the underlying object database source and
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* all associated resources. The function will never be called with a NULL pointer.
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*/
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void (*free)(struct odb_source *source);
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/*
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* This callback is expected to close any open resources, like for
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* example file descriptors or connections. The source is expected to
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* still be usable after it has been closed. Closed resources may need
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* to be reopened in that case.
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*/
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void (*close)(struct odb_source *source);
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/*
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* This callback is expected to clear underlying caches of the object
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* database source. The function is called when the repository has for
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* example just been repacked so that new objects will become visible.
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*/
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void (*reprepare)(struct odb_source *source);
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/*
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* This callback is expected to read object information from the object
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* database source. The object info will be partially populated with
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* pointers for each bit of information that was requested by the
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* caller.
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*
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* The flags field is a combination of `OBJECT_INFO` flags. Only the
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* following fields need to be handled by the backend:
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*
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* - `OBJECT_INFO_QUICK` indicates it is fine to use caches without
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* re-verifying the data.
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*
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* - `OBJECT_INFO_SECOND_READ` indicates that the initial object
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* lookup has failed and that the object sources should check
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* whether any of its on-disk state has changed that may have
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* caused the object to appear. Sources are free to ignore the
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* second read in case they know that the first read would have
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* already surfaced the object without reloading any on-disk state.
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*
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* The callback is expected to return a negative error code in case
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* reading the object has failed, 0 otherwise.
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*/
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int (*read_object_info)(struct odb_source *source,
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const struct object_id *oid,
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struct object_info *oi,
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enum object_info_flags flags);
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/*
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* This callback is expected to create a new read stream that can be
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* used to stream the object identified by the given ID.
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*
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* The callback is expected to return a negative error code in case
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* creating the object stream has failed, 0 otherwise.
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*/
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int (*read_object_stream)(struct odb_read_stream **out,
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struct odb_source *source,
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const struct object_id *oid);
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/*
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* This callback is expected to iterate over all objects stored in this
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* source and invoke the callback function for each of them. It is
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* valid to yield the same object multiple time. A non-zero exit code
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* from the object callback shall abort iteration.
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*
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* The optional `request` structure should serve as a template for
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* looking up object info for every individual iterated object. It
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* should not be modified directly and should instead be copied into a
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* separate `struct object_info` that gets passed to the callback. If
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* the caller passes a `NULL` pointer then the object itself shall not
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* be read.
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*
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* The callback is expected to return a negative error code in case the
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* iteration has failed to read all objects, 0 otherwise. When the
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* callback function returns a non-zero error code then that error code
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* should be returned.
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*/
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int (*for_each_object)(struct odb_source *source,
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const struct object_info *request,
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odb_for_each_object_cb cb,
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void *cb_data,
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unsigned flags);
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};
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/*
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* Allocate and initialize a new source for the given object database located
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* at `path`. `local` indicates whether or not the source is the local and thus
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* primary object source of the object database.
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*/
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struct odb_source *odb_source_new(struct object_database *odb,
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const char *path,
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bool local);
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/*
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* Initialize the source for the given object database located at `path`.
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* `local` indicates whether or not the source is the local and thus primary
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* object source of the object database.
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*
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* This function is only supposed to be called by specific object source
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* implementations.
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*/
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void odb_source_init(struct odb_source *source,
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struct object_database *odb,
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enum odb_source_type type,
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const char *path,
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bool local);
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/*
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* Free the object database source, releasing all associated resources and
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* freeing the structure itself.
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*/
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void odb_source_free(struct odb_source *source);
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/*
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* Release the object database source, releasing all associated resources.
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*
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* This function is only supposed to be called by specific object source
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* implementations.
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*/
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void odb_source_release(struct odb_source *source);
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/*
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* Close the object database source without releasing he underlying data. The
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* source can still be used going forward, but it first needs to be reopened.
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* This can be useful to reduce resource usage.
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*/
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static inline void odb_source_close(struct odb_source *source)
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{
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source->close(source);
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}
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/*
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* Reprepare the object database source and clear any caches. Depending on the
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* backend used this may have the effect that concurrently-written objects
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* become visible.
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*/
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static inline void odb_source_reprepare(struct odb_source *source)
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{
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source->reprepare(source);
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}
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/*
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* Read an object from the object database source identified by its object ID.
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* Returns 0 on success, a negative error code otherwise.
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*/
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static inline int odb_source_read_object_info(struct odb_source *source,
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const struct object_id *oid,
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struct object_info *oi,
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enum object_info_flags flags)
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{
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return source->read_object_info(source, oid, oi, flags);
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}
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/*
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* Create a new read stream for the given object ID. Returns 0 on success, a
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* negative error code otherwise.
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*/
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static inline int odb_source_read_object_stream(struct odb_read_stream **out,
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struct odb_source *source,
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const struct object_id *oid)
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{
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return source->read_object_stream(out, source, oid);
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}
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/*
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* Iterate through all objects contained in the given source and invoke the
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* callback function for each of them. Returning a non-zero code from the
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* callback function aborts iteration. There is no guarantee that objects
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* are only iterated over once.
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*
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* The optional `request` structure serves as a template for retrieving the
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* object info for each indvidual iterated object and will be populated as if
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* `odb_source_read_object_info()` was called on the object. It will not be
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* modified, the callback will instead be invoked with a separate `struct
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* object_info` for every object. Object info will not be read when passing a
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* `NULL` pointer.
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*
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* The flags is a bitfield of `ODB_FOR_EACH_OBJECT_*` flags. Not all flags may
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* apply to a specific backend, so whether or not they are honored is defined
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* by the implementation.
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*
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* Returns 0 when all objects have been iterated over, a negative error code in
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* case iteration has failed, or a non-zero value returned from the callback.
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*/
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static inline int odb_source_for_each_object(struct odb_source *source,
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const struct object_info *request,
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odb_for_each_object_cb cb,
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void *cb_data,
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unsigned flags)
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{
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return source->for_each_object(source, request, cb, cb_data, flags);
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}
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#endif
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