odb/source: make for_each_object() function pluggable

Introduce a new callback function in `struct odb_source` to make the
function pluggable.

Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Patrick Steinhardt
2026-03-05 15:19:51 +01:00
committed by Junio C Hamano
parent 1f3fd68e06
commit fdefdc2e69
4 changed files with 89 additions and 23 deletions

12
odb.c
View File

@@ -984,20 +984,10 @@ int odb_for_each_object(struct object_database *odb,
odb_prepare_alternates(odb);
for (struct odb_source *source = odb->sources; source; source = source->next) {
struct odb_source_files *files = odb_source_files_downcast(source);
if (flags & ODB_FOR_EACH_OBJECT_LOCAL_ONLY && !source->local)
continue;
if (!(flags & ODB_FOR_EACH_OBJECT_PROMISOR_ONLY)) {
ret = odb_source_loose_for_each_object(source, request,
cb, cb_data, flags);
if (ret)
return ret;
}
ret = packfile_store_for_each_object(files->packed, request,
cb, cb_data, flags);
ret = odb_source_for_each_object(source, request, cb, cb_data, flags);
if (ret)
return ret;
}

12
odb.h
View File

@@ -432,18 +432,6 @@ enum odb_for_each_object_flags {
ODB_FOR_EACH_OBJECT_SKIP_ON_DISK_KEPT_PACKS = (1<<4),
};
/*
* A callback function that can be used to iterate through objects. If given,
* the optional `oi` parameter will be populated the same as if you would call
* `odb_read_object_info()`.
*
* Returning a non-zero error code will cause iteration to abort. The error
* code will be propagated.
*/
typedef int (*odb_for_each_object_cb)(const struct object_id *oid,
struct object_info *oi,
void *cb_data);
/*
* Iterate through all objects contained in the object database. Note that
* objects may be iterated over multiple times in case they are either stored

View File

@@ -66,6 +66,28 @@ static int odb_source_files_read_object_stream(struct odb_read_stream **out,
return -1;
}
static int odb_source_files_for_each_object(struct odb_source *source,
const struct object_info *request,
odb_for_each_object_cb cb,
void *cb_data,
unsigned flags)
{
struct odb_source_files *files = odb_source_files_downcast(source);
int ret;
if (!(flags & ODB_FOR_EACH_OBJECT_PROMISOR_ONLY)) {
ret = odb_source_loose_for_each_object(source, request, cb, cb_data, flags);
if (ret)
return ret;
}
ret = packfile_store_for_each_object(files->packed, request, cb, cb_data, flags);
if (ret)
return ret;
return 0;
}
struct odb_source_files *odb_source_files_new(struct object_database *odb,
const char *path,
bool local)
@@ -82,6 +104,7 @@ struct odb_source_files *odb_source_files_new(struct object_database *odb,
files->base.reprepare = odb_source_files_reprepare;
files->base.read_object_info = odb_source_files_read_object_info;
files->base.read_object_stream = odb_source_files_read_object_stream;
files->base.for_each_object = odb_source_files_for_each_object;
/*
* Ideally, we would only ever store absolute paths in the source. This

View File

@@ -52,6 +52,18 @@ struct object_id;
struct object_info;
struct odb_read_stream;
/*
* A callback function that can be used to iterate through objects. If given,
* the optional `oi` parameter will be populated the same as if you would call
* `odb_read_object_info()`.
*
* Returning a non-zero error code will cause iteration to abort. The error
* code will be propagated.
*/
typedef int (*odb_for_each_object_cb)(const struct object_id *oid,
struct object_info *oi,
void *cb_data);
/*
* The source is the part of the object database that stores the actual
* objects. It thus encapsulates the logic to read and write the specific
@@ -150,6 +162,30 @@ struct odb_source {
int (*read_object_stream)(struct odb_read_stream **out,
struct odb_source *source,
const struct object_id *oid);
/*
* This callback is expected to iterate over all objects stored in this
* source and invoke the callback function for each of them. It is
* valid to yield the same object multiple time. A non-zero exit code
* from the object callback shall abort iteration.
*
* The optional `request` structure should serve as a template for
* looking up object info for every individual iterated object. It
* should not be modified directly and should instead be copied into a
* separate `struct object_info` that gets passed to the callback. If
* the caller passes a `NULL` pointer then the object itself shall not
* be read.
*
* The callback is expected to return a negative error code in case the
* iteration has failed to read all objects, 0 otherwise. When the
* callback function returns a non-zero error code then that error code
* should be returned.
*/
int (*for_each_object)(struct odb_source *source,
const struct object_info *request,
odb_for_each_object_cb cb,
void *cb_data,
unsigned flags);
};
/*
@@ -232,4 +268,33 @@ static inline int odb_source_read_object_stream(struct odb_read_stream **out,
return source->read_object_stream(out, source, oid);
}
/*
* Iterate through all objects contained in the given source and invoke the
* callback function for each of them. Returning a non-zero code from the
* callback function aborts iteration. There is no guarantee that objects
* are only iterated over once.
*
* The optional `request` structure serves as a template for retrieving the
* object info for each indvidual iterated object and will be populated as if
* `odb_source_read_object_info()` was called on the object. It will not be
* modified, the callback will instead be invoked with a separate `struct
* object_info` for every object. Object info will not be read when passing a
* `NULL` pointer.
*
* The flags is a bitfield of `ODB_FOR_EACH_OBJECT_*` flags. Not all flags may
* apply to a specific backend, so whether or not they are honored is defined
* by the implementation.
*
* Returns 0 when all objects have been iterated over, a negative error code in
* case iteration has failed, or a non-zero value returned from the callback.
*/
static inline int odb_source_for_each_object(struct odb_source *source,
const struct object_info *request,
odb_for_each_object_cb cb,
void *cb_data,
unsigned flags)
{
return source->for_each_object(source, request, cb, cb_data, flags);
}
#endif